2d sprite package unity download5/27/2023 ![]() ![]() T.localScale = new Vector3(Mathf.Abs(t.localScale.x), t.localScale.y, ) įor (int i = 0 i < colliders.Length i++) ![]() MoveDirection = Input.GetKey(Ke圜ode.A) ? -1 : 1 R2d.collisionDetectionMode = CollisionDetectionMode2D.Continuous ĬameraPos = Public class CharacterController2D : MonoBehaviour Create a new script, name it "CharacterController2D" and paste the code below inside it:ĬharacterController2D.cs using System.Collections.Assign your sprite to "player_sprite" and move it inside the "Player" Object.Create another GameObject, call it "player_sprite" and add the Sprite Renderer component to it.Create a new GameObject and call it "Player".Open Scene with your 2D level (make sure the level sprites have 2D colliders attached, so the player won't fall through).The controller will be physics-based and will use a Rigidbody2D component. To make a 2D Platformer Character Controller in Unity, follow the steps below. 2D Platformer is a type of game where the player jumps between platforms, avoids obstacles, fights enemies, all of which is observed from a 2D side-view perspective. ![]()
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